AI Insights · Timothy · April 2024
Top 5 Puzzle RPG Apps on iOS in Slovakia - Q1 2024
Discover the performance of the top 5 Puzzle RPG apps on iOS in Slovakia during Q1 2024, including insights on weekly downloads, revenue, and active users.
Throughout the first quarter of 2024, the top 5 Puzzle RPG apps on iOS in Slovakia showed varied performance metrics in terms of weekly downloads, revenue, and active users. Below is a detailed look at the trends for each app.
Best Fiends - Match 3 Puzzles from Seriously saw fluctuating weekly revenue, peaking at approximately $435 in the last week of February. Weekly downloads experienced a notable drop mid-quarter, reaching as low as 1 download in the weeks of February 19 and February 26, before recovering slightly to 32 downloads by the end of March. Active users also declined from 343 at the beginning of January to 270 by the end of March.
Empires & Puzzles: Match 3 RPG by Small Giant Games maintained a strong revenue stream, with weekly revenue reaching a high of about $2.9K in mid-February. The app's downloads were minimal at the start of the quarter but picked up to 56 downloads in the week of February 12. Active users fluctuated slightly, starting at 286 and ending at 289.
Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED experienced a peak in weekly revenue of $545 at the end of January. Downloads peaked at 24 in the first week of February but fell to zero by mid-quarter. Active users remained relatively stable, starting at 53 and ending at 41.
Puzzles & Chaos: Frozen Castle, also from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED, showed a significant increase in revenue towards the end of the quarter, reaching $535 in the last week of March. Downloads were sporadic, with no new downloads recorded in the latter part of the quarter. Active user data is limited but showed no activity in the weeks provided.
WWE Champions by Scopely, Inc. saw a steady increase in weekly revenue, peaking at approximately $739 in mid-March. Downloads were recorded at 18 in late January and 31 in early February, with no further downloads reported for the rest of the quarter. Active users data were available for only two weeks, showing an increase from 13 to 29.
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